Results for spec@ext_texture_array@copyteximage 1d_array samples=4

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:01.063483
Stdout
Testing GL_TEXTURE_1D_ARRAY
NOTE: We use glCopyTexSubImage2D to set 4 texture layers at once.
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RED
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RG
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB8
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB16
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB16F
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB32F
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA8
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA16
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA16F
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA32F
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RED
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RG
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RGB
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RGBA
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_LUMINANCE
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_LUMINANCE_ALPHA
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_INTENSITY
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT16
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT24
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT32F
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH24_STENCIL8
Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH32F_STENCIL8
Stderr
WARNING: NVK is not a conformant Vulkan implementation, testing use only.
Mesa: error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY)
Mesa: error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY)
Mesa: error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY)
Mesa: error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY)
Environment
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command
/home/airlied/devel/piglit/bin/copyteximage 1D_ARRAY -samples=4 -auto
dmesg

        

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